Buying, delivering and placing are separate steps
Read the room’s requested furniture list.
Select the matching catalogue item and check its cost against the available budget.
Wait for the delivery outside. Put away your cleaning tool if you cannot pick up the item.
Carry it inside and follow the placement target or room instruction.
Check the request list after placement. Resolve anything still missing before buying duplicates.
The recordings show a standard armchair, bed, bedside table, table lamp, flat-screen TV and wooden TV stand among the requested furnishings. They are examples from those jobs; use your own room’s list for the current house.
You may not need to walk back to the original computer for every order. At about 28:46 in DonutPilot’s recording, the player discovers that the furniture computer can be accessed from elsewhere. Look for the on-screen catalogue control in your current version; the recording does not establish one universal shortcut key.
If an item is locked or unavailable, read its unlock requirement and check the available matching options before buying a substitute. A different item does not necessarily complete the requested slot.
The correct room matters
A free-placement instruction in the recorded job requires a green surface in the correct room. ‘No fixed spot’ therefore does not mean that an item earns its room bonus anywhere in the house.
If an item is delivered but the request still appears unfinished, compare the exact item name, room and placement state. In the co-op recording, the team had to revisit a missing bedside-table requirement after moving furniture around.
Keep doorways clear while carrying bulky pieces. If an object is awkward to position, use the placement controls displayed by your version of the game. We do not claim a universal rotation key across desktop and mobile.
Protect the budget for unfinished requests
Before spending the remaining cash, list what the room still needs. In the co-op example, buying the kitchen furniture left one player unable to afford the sink while the other still had money. They were using separate budgets.
Our suggested order is to complete the current requested set, check its result, and then consider optional items. This avoids accidental duplicate purchases; it is not a verified formula for the most profitable furniture combination.
Accept now or keep furnishing?
| Your situation | Useful next move |
|---|---|
| You have an offer and little workable budget left | Read the amount and consider completing the sale |
| A requested room is incomplete and you can afford the missing items | Finish that set, then reassess the available offer |
| Friends are still buying or placing items | Agree on the sale before someone accepts |
| The displayed house value is higher than the buyer’s offer | Treat the offer as its own amount; do not assume the value display guarantees a matching bid |
These are decision prompts, not an offer predictor. The recordings show early offers being declined and later offers arriving, but they do not establish a fixed waiting time, guaranteed increase or hidden buyer multiplier.
A sale price is not your final earnings
Read the completed sale screen and your actual cash balance. The recorded settlement distinguishes the house sale price, budget used and final cut. Equipment and bonuses can affect the run, so subtracting furniture spend from the quoted offer is not a verified payout formula.
For your own records, take the cash balance before and after the job and note any unrelated purchases or rewards. The flip calculator compares that observed change per minute; it does not reproduce the game’s settlement system.